To date we've seen examples where some simple F# code maps to something horrid in the C# view we get from Reflector.
Now for something completely different...
Simple properties like
map quite directly from F# into IL, even in debug build
set_Points just assigns straight into the field, and
get_Points just returns it, roughly as expected.
The corresponding C#
set_Points code is the same, modulo the maxstack -- but what are that temporary and that branch doing in
This is a bit of a "lolwut!?" discovery!
Reassuringly, the release build of the C#
get_Points is almost a
nop-free version of the F# debug code
but as the debug version is the one for doing code analysis on, that's less useful.
This is unchanged with the Feb 2010 CTP (188.8.131.52).