C++ then and now
A long while ago (turn of the century) I wrote a little Win32 utility to drag and drop files to get their MD5 and SHA-1 hashes -- useful for verifying downloads. And when I composed the hex-string hashes into a std::string, it looked almost 'C' like, thus (repeated once per hash):
with <string>
being the only bit of C++ in sight, in fact
After the recent Going Native C++11 bash I decided to dust it off and revise it using Boost and the TR1 features in VC++ 2010 (which has most of the C++11 goodness all by itself). So now that section looks like:
which gets called in another lambda that is for_each
ing over a vector of tuples containing hash contexts.
The code size has gone up (down if you count discarding hand-written MD5 and SHA1 for the CryptoAPI -- which adds its own error-handling bloat); but the increase includes half a dozen little RAII classes, and code to discover a better monospace font than SYSTEM_FIXED_FONT, albeit from a hard-coded list of Inconsolata, Consolas, Lucida Console and finally Courier New.
My immediate reaction is that the provision of lambdas now makes the standard algorithms actually usable -- no more functor classes remote from the point of use -- and I can program it in the more functional style that I'm now used to.
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